Students should read ahead the materials that are expected to be covered in the class period . Students should always bring their laptop with them to all class periods.
I will be transmitting class information to you through announcements during class time and through web pages. You are responsible for announcements made through either or both of these means.
Occasionally, urgent information may be sent via email. You must ensure that the email address the University has on file for you is valid and is monitored by you. A test of the email addresses provided by the University will be made during the second week of class. You are responsible for notifying the instructor if you do not receive this test email.
One way for students to communicate with one another during the evening or on weekends is through the discussion forums of the Desire2Learn web site for the class.
Details of all of the communication methods follow.
Topics to be covered are development tools (Xcode and Interface Builder), device language (Objective-C), graphical user interface organization (model, view, and controller), threading, caching, memory, input and response, data management, searching, notifications, device application programming interfaces, streams, networking, audio, video, web views, unit testing, and internationalization.
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Assignment 1 Assignment 2 Project 1 Final Project |
Objects for Devices Model, View, Controller Model, View, Controller Deployable Application |
4% 15% 35% 45% |
Group work is REQUIRED for the projects. Students may work in groups of two or more for projects 0—2 and in groups of four or more for the final project. The more students in a group, the harsher the grading will be.
You are responsible for the material covered during the lectures sessions, whether or not it is also found in your assigned reading materials. Similarly, you are responsible for the material found in your assigned reading materials, whether or not it is also covered during the lectures sessions. In other words, you are responsible for the UNION of these sources of knowledge, as depicted by the shaded region of the Venn diagram below, not merely their intersection.
All work in projects must properly cite sources. For example, if you quote a source in your project, you must include the quotation in quotation marks and clearly indicate the source of the quotation.
Programming projects will be due at 9:00 pm on the due date. Late assignments will be penalized 20% per day late. (All parts of days will be rounded up.) After five days, you will not be able to turn in that assignment for credit. If you are worried about turning in the assignment late and loosing points, turn in the assignment ahead of time. You will be turning in electronic and paper copies of all assignments. It is the electronic copy that must be turned in by 9:00 pm on the day that it is due. The paper copy is due at the beginning of the lecture on the day after the electronic copy is due. The paper copy must be submitted BEFORE the lecture is scheduled to begin.
Each group will turn in ONE version of each project (one paper copy and one electronic copy of the same project). The version submitted will be mutually agreed upon by the group members. The scores assigned to the members of the group will reflect their contributions to the version of the project submitted. Note that students are required to contribute equally to each project to the extent possible, so the scores assigned to each group member will typically all be the same. However, if all members of the group do not contribute equally to a project for some reason, the scores assigned to group members may be quite different.
Note that the policy of having each group submit one version of each project for grading is in stark contrast to having each member of each group submit his or her own version of the project for individual grading. As stated above, group work is REQUIRED for the projects. Working as a group does not mean having a chat now and then with another class member then going off to work on your own on the project. It means actively working together with the other members of your group to create a single product (a joint creation).
Copying another's work is cheating and grounds for penalties in accordance with school policies.