// // AHF 10/31/2002 // // Poker server communication // // Forces client to pick up a message. This way, we can tell that they // are still there. // import java.util.*; import java.lang.*; class PingReturnMessage extends ReturnMessage { //public PingReturnMessage(String strg) { //str = strg; //}; public void service(PokerClient pk){ // Do nothing //System.out.println("Ping..."); }; };